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AAAI
2006
13 years 10 months ago
On Strictly Competitive Multi-Player Games
We embark on an initial study of a new class of strategic (normal-form) games, so-called ranking games, in which the payoff to each agent solely depends on his position in a ranki...
Felix Brandt, Felix A. Fischer, Yoav Shoham
ATAL
2010
Springer
13 years 10 months ago
Cooperative problem solving against adversary: quantified distributed constraint satisfaction problem
In this paper, we extend the traditional formalization of a Distributed Constraint Satisfaction Problems (DisCSP) to a Quantified DisCSP. A Quantified DisCSP includes several unive...
Satomi Baba, Atsushi Iwasaki, Makoto Yokoo, Marius...
ATAL
2010
Springer
13 years 10 months ago
Learning context conditions for BDI plan selection
An important drawback to the popular Belief, Desire, and Intentions (BDI) paradigm is that such systems include no element of learning from experience. In particular, the so-calle...
Dhirendra Singh, Sebastian Sardiña, Lin Pad...
GECCO
2008
Springer
128views Optimization» more  GECCO 2008»
13 years 10 months ago
Multi-agent task allocation: learning when to say no
This paper presents a communication-less multi-agent task allocation procedure that allows agents to use past experience to make non-greedy decisions about task assignments. Exper...
Adam Campbell, Annie S. Wu, Randall Shumaker
CEEMAS
2005
Springer
14 years 2 months ago
How Our Beliefs Contribute to Interpret Actions
Abstract. In update logic the interpretation of an action is often assumed to be independent from the agents’ beliefs about the situation (see [BMS04] or [Auc05]). In this paper ...
Guillaume Aucher