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NETGAMES
2005
ACM
14 years 2 months ago
Patch scheduling for on-line games
One of the challenges facing the on-line gaming community is the delivery of new content to players. While the initial distribution of a game is typically done via large media for...
Chris Chambers, Wu-chang Feng
WICSA
2004
13 years 10 months ago
An Architectural Approach to Mobility - The Handover Case Study
COMMUNITY is a formal approach to software architecture. Its main characteristics are: a precise, yet intuitive mathematical semantics based on categorical diagrams; a clear separ...
Cristóvão Oliveira, Michel Wermeling...
SAMOS
2010
Springer
13 years 7 months ago
Cycle-accurate performance modelling in an ultra-fast just-in-time dynamic binary translation instruction set simulator
—Instruction set simulators (ISS) are vital tools for compiler and processor architecture design space exploration and verification. State-of-the-art simulators using just-in-ti...
Igor Böhm, Björn Franke, Nigel P. Topham
ECOOPW
2008
Springer
13 years 10 months ago
Equation-Based Object-Oriented Languages and Tools
EOOLT'2007 was the first edition of the ECOOP-EOOLT workshop. The workshop is intended to bring researchers associated with different equation-based object-oriented (EOO) mode...
Peter Fritzson, David Broman, François Cell...
ACSC
2006
IEEE
14 years 3 months ago
Interaction design for a mobile context-aware system using discrete event modelling
This paper describes our experience when applying formal methods in the design of the tourist information system TIP, which presents context-sensitive information to mobile users ...
Annika Hinze, Petra Malik, Robi Malik