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ACCV
2009
Springer
14 years 2 months ago
3D Reconstruction of Human Motion and Skeleton from Uncalibrated Monocular Video
Abstract. This paper introduces a new model-based approach for simultaneously reconstructing 3D human motion and full-body skeletal size from a small set of 2D image features track...
Yen-Lin Chen, Jinxiang Chai
COMPGEOM
2003
ACM
14 years 29 days ago
Polygon decomposition based on the straight line skeleton
We propose a novel type of decomposition for polygonal shapes. It is thought that, for the task of object recognition, the human visual system uses a part-based representation. De...
Mirela Tanase, Remco C. Veltkamp
PAMI
2010
147views more  PAMI 2010»
13 years 6 months ago
The Groupwise Medial Axis Transform for Fuzzy Skeletonization and Pruning
—Medial representations of shapes are useful due to their use of an object-centered coordinate system that directly captures intuitive notions of shape such as thickness, bending...
Aaron D. Ward, Ghassan Hamarneh
ICDAR
2009
IEEE
14 years 2 months ago
Segmentation of Arabic Handwriting Based on both Contour and Skeleton Segmentation
We propose a new algorithm for segmentation of off-line handwritten Arabic words. The algorithm segments the connected letters to smaller segments each of which contains no more t...
Safwan Wshah, Zhixin Shi, Venu Govindaraju
CL
2007
Springer
13 years 7 months ago
Skeleton-based parallel programming: Functional and parallel semantics in a single shot
Semanticsofskeleton-basedparallelprogramminglanguagescomesusuallyastwodistinctitems:afunctionalsemantics,modeling the function computed by the skeleton program, and a parallel sem...
Marco Aldinucci, Marco Danelutto