Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
Abstract. This position paper introduces the motivation and preliminary implementation issues of a distributed simulation middleware designed to increase the performance and speed-...
Incorporation into construction engineering and management curricula of tasks that improve the abilities of students to manage the complex dynamics, pressures, and demands of cons...
—In order to reduce the long runtimes required to simulate hybrid automatic repeat-request (ARQ) systems, such as high-speed downlink packet access (HSDPA), we propose an informa...
It has been observed that there are a variety of situations in which the most popular hybrid simulation methods can fail to properly detect the occurrence of discrete events. In th...