Sciweavers

486 search results - page 29 / 98
» Sketch-based educational games:
Sort
View
CORR
2010
Springer
258views Education» more  CORR 2010»
13 years 6 months ago
A Non-Cooperative Game Theoretical Approach For Power Control In Virtual MIMO Wireless Sensor Network
Power management is one of the vital issue in wireless sensor networks, where the lifetime of the network relies on battery powered nodes. Transmitting at high power reduces the l...
R. Valli, P. Dananjayan
DIGITEL
2008
IEEE
14 years 4 months ago
Development of Educational Videogames in m-Learning Contexts
The educational gaming field is rapidly growing both in acceptance and variety. Within this variety, the technological evolution of wireless/handheld (W/H) computing devices is op...
Pablo Lavín-Mera, Pablo Moreno-Ger, Baltasa...
CORR
2010
Springer
143views Education» more  CORR 2010»
13 years 10 months ago
Flows and Decompositions of Games: Harmonic and Potential Games
In this paper we introduce a novel flow representation for finite games in strategic form. This representation allows us to develop a canonical direct sum decomposition of an arbi...
Ozan Candogan, Ishai Menache, Asuman E. Ozdaglar, ...
SIGCSE
2008
ACM
151views Education» more  SIGCSE 2008»
13 years 9 months ago
Ucigame, a java library for games
Ucigame (pronounced OO-see-GAH-me) is a Java package that supports the programming of 2D sprite-based computer games. Designed for novice programmers, it enables students in an in...
Daniel Frost
ICALT
2009
IEEE
14 years 1 months ago
A General Architecture for the Integration of Educational Videogames in Standards-compliant Virtual Learning Environments
Although Virtual Learning Environments have become popular educational tools, they remain a very active research topic. Two important aspects being discussed for next-generation V...
Ángel del Blanco, Javier Torrente, Pablo Mo...