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» Sketching mesh deformations
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COMPGEOM
2008
ACM
13 years 9 months ago
Untangling triangulations through local explorations
In many applications it is often desirable to maintain a valid mesh within a certain domain that deforms over time. During a period for which the underlying mesh topology remains ...
Pankaj K. Agarwal, Bardia Sadri, Hai Yu
JVCA
2006
206views more  JVCA 2006»
13 years 7 months ago
Realistic human hand deformation
d Abstract) Jieun Lee, Seung-Hyun Yoon, and Myunng-Soo Kim Seoul National University, KOREA We present a new approach to realistic hand modeling and deformation with real-time per...
Jieun Lee, Seung-Hyun Yoon, Myung-Soo Kim
CVPR
2009
IEEE
15 years 2 months ago
Shape Band: A Deformable Object Detection Approach
In this paper, we focus on the problem of detecting/ matching a query object in a given image. We propose a new algorithm, shape band, which models an object within a bandwidth ...
Xiang Bai (Huazhong University of Science and Tec...
ACCV
2009
Springer
14 years 2 months ago
Multi-view Texturing of Imprecise Mesh
Abstract. Reprojection of texture issued from cameras on a mesh estimated from multi-view reconstruction is often the last stage of the pipeline, used for rendering, visualization,...
Ehsan Aganj, Pascal Monasse, Renaud Keriven
3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
14 years 22 days ago
Stochastic Mesh-Based Multiview Reconstruction
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
John Isidoro, Stan Sclaroff