In many applications it is often desirable to maintain a valid mesh within a certain domain that deforms over time. During a period for which the underlying mesh topology remains ...
d Abstract) Jieun Lee, Seung-Hyun Yoon, and Myunng-Soo Kim Seoul National University, KOREA We present a new approach to realistic hand modeling and deformation with real-time per...
In this paper, we focus on the problem of detecting/
matching a query object in a given image. We propose a
new algorithm, shape band, which models an object within
a bandwidth ...
Xiang Bai (Huazhong University of Science and Tec...
Abstract. Reprojection of texture issued from cameras on a mesh estimated from multi-view reconstruction is often the last stage of the pipeline, used for rendering, visualization,...
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...