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SIGGRAPH
2010
ACM
14 years 8 days ago
Interactive on-surface signal deformation
We present an interactive system for the artistic control of visual phenomena visible on surfaces. Our method allows the user to intuitively reposition shadows, caustics, and indi...
Tobias Ritschel, Thorsten Thormählen, Carsten Dac...
VRIPHYS
2010
13 years 2 months ago
Optimization-based Fluid Simulation on Unstructured Meshes
We present a novel approach to fluid simulation, allowing us to take into account the surface energy in a precise manner. This new approach combines a novel, topology-adaptive app...
Marek Krzysztof Misztal, Robert Bridson, Kenny Erl...
ACCV
2009
Springer
14 years 2 months ago
Transductive Segmentation of Textured Meshes
This paper addresses the problem of segmenting a textured mesh into objects or object classes, consistently with user-supplied seeds. We view this task as transductive learning and...
Anne-Laure Chauve, Jean-Philippe Pons, Jean-Yves A...
MICCAI
2002
Springer
14 years 8 months ago
Biomechanical Model Construction from Different Modalities: Application to Cardiac Images
This article describes a process to include in a volumetric model various anatomical and mechanical information provided by different sources. Three stages are described, namely a ...
Maxime Sermesant, Clement Forest, Xavier Pennec, H...
CGF
2005
159views more  CGF 2005»
13 years 7 months ago
Real-Time Shape Editing using Radial Basis Functions
Current surface-based methods for interactive freeform editing of high resolution 3D models are very powerful, but at the same time require a certain minimum tessellation or sampl...
Mario Botsch, Leif Kobbelt