We present an approach to improve the search efficiency for near-optimal motion synthesis using motion graphs. An optimal or near-optimal path through a motion graph often leads ...
Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
The quality of synthesis results for most high level synthesis approaches is strongly a ected by the choice of control ow through conditions and loops in the input description. In...
Sumit Gupta, Nick Savoiu, Sunwoo Kim, Nikil D. Dut...
We present a fast goal-directed motion synthesis technique that integrates sample-based planning methods with constraint-based dynamics simulation using a finite element formulati...
We present a novel approach to motion synthesis. It is shown that by splitting sequences into segments new sequences can be created with a similar look and feel to the original. C...
David Oziem, Neill W. Campbell, Colin J. Dalton, D...