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» Smart Playing Cards: A Ubiquitous Computing Game
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MM
2004
ACM
116views Multimedia» more  MM 2004»
14 years 1 months ago
First-year students' paper chase: a mobile location-aware multimedia game
The latest achievements in the ļ¬eld of mobile networks and ubiquitous computing enable the integration and combination of technologies like Internet, Java, and multimedia in a n...
Palle Klante, Jens Krösche, Daniela Ratt, Sus...
AAAI
2012
11 years 10 months ago
Learning Games from Videos Guided by Descriptive Complexity
In recent years, several systems have been proposed that learn the rules of a simple card or board game solely from visual demonstration. These systems were constructed for speciļ...
Lukasz Kaiser
CIG
2006
IEEE
14 years 1 months ago
Capturing The Information Conveyed By Opponents' Betting Behavior in Poker
ā€” This paper develops an approach to the capture and measurement of the information contained in opponentsā€™ bet actions in seven card stud poker. We develop a causal model link...
Eric Saund
PUC
2007
132views more  PUC 2007»
13 years 7 months ago
Kitchen stories: sharing recipes with the Living Cookbook
Research on smart houses has mostly been focused on automation and invisible integration of technology, which may lead to a perceived loss of control and a sense of being observed....
Lucia Terrenghi, Otmar Hilliges, Andreas Butz
NETGAMES
2006
ACM
14 years 1 months ago
Telebuddies on the move: social stitching to enhance the networked gaming experience
In this paper we report on our work to enable ā€œlaid-backā€ social interactions using television as a primary interaction medium and mobile devices that participate as a seconda...
Kris Luyten, Kristof Thys, Steven Huypens, Karin C...