We study the diversity-multiplexing tradeoff in cooperative diversity systems involving multiple relays. We focus on low complexity architectures that do not require simultaneous...
In this paper we report on our work to enable “laid-back” social interactions using television as a primary interaction medium and mobile devices that participate as a seconda...
Kris Luyten, Kristof Thys, Steven Huypens, Karin C...
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
To obtain good performance in messaging over mobile networks, we have developed a Gateway. Gateway is a message hub that transmits information using store-and-forward messaging an...
Content storage in a distributed collaborative environment uses redundancy for better resilience and thus provides good availability and durability. In a peer-to-peer environment,...