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ICCV
1999
IEEE
14 years 10 months ago
Correlation Model for 3D Texture
While an exact definition of texture is somewhat elusive, texture can be qualitatively described as a distribution of color, albedo or local normal on a surface. In the literature...
Kristin J. Dana, Shree K. Nayar
3DIM
2003
IEEE
14 years 2 months ago
A Point-and-Shoot Color 3D Camera
Recently, various technologies have become available for scanning real-world objects, enabling rapid and accurate shape acquisition. In most cases, such solutions have high cost, ...
Askold V. Strat, Manuel M. Oliveira
CVPR
2007
IEEE
14 years 10 months ago
Integration of Motion Cues in Optical and Sonar Videos for 3-D Positioning
Target-based positioning and 3-D target reconstruction are critical capabilities in deploying submersible platforms for a range of underwater applications, e.g., search and inspec...
Shahriar Negahdaripour, Hamed Pirsiavash, Hicham S...
TROB
2008
169views more  TROB 2008»
13 years 8 months ago
Visual Servoing Based on Structure From Controlled Motion or on Robust Statistics
Abstract--This paper focuses on the way to achieve accurate visual servoing tasks when the shape of the object being observed as well as the desired image are unknown. More precise...
Christophe Collewet, François Chaumette
TOG
2008
122views more  TOG 2008»
13 years 8 months ago
Time-resolved 3d capture of non-stationary gas flows
Fluid simulation is one of the most active research areas in computer graphics. However, it remains difficult to obtain measurements of real fluid flows for validation of the simu...
Bradley Atcheson, Ivo Ihrke, Wolfgang Heidrich, Ar...