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ICCV
2011
IEEE
12 years 10 months ago
Kinecting the dots: Particle Based Scene Flow from depth sensors
The motion field of a scene can be used for object segmentation and to provide features for classification tasks like action recognition. Scene flow is the full 3D motion fiel...
Simon Hadfield, Richard Bowden
CVPR
2012
IEEE
12 years 13 days ago
Cross-based local multipoint filtering
This paper presents a cross-based framework of performing local multipoint filtering efficiently. We formulate the filtering process as a local multipoint regression problem, c...
Jiangbo Lu, Keyang Shi, Dongbo Min, Liang Lin, Min...
ECCV
2006
Springer
14 years 12 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth
RT
2004
Springer
14 years 3 months ago
Real-time appearance preserving out-of-core rendering with shadows
Despite recent advances in finding efficient LOD-representations for gigantic 3D objects, rendering of complex, gigabyte-sized models and environments is still a challenging tas...
Michael Guthe, Pavel Borodin, Ákos Bal&aacu...
APGV
2007
ACM
130views Visualization» more  APGV 2007»
14 years 2 months ago
A perceptual approach to trimming unstructured lumigraphs
We present a novel perceptual method to reduce the visual redundancy of unstructured lumigraphs, an image based representation designed for interactive rendering. We combine featu...
Yann Morvan, Carol O'Sullivan