We show how to extract a contour line (or isosurface) from quadratic elements—specifically from quadratic triangles and tetrahedra. We also devise how to transform the resultin...
David F. Wiley, Henry R. Childs, Benjamin F. Grego...
A key point in automatic age estimation is to design feature set essential to age perception. To achieve this goal, this paper builds up a hierarchical graphical face model for fa...
Jin-Li Suo, Tianfu Wu, Song Chun Zhu, Shiguang Sha...
We present a flexible and highly efficient hardware-assisted volume renderer grounded on the original Projected Tetrahedra (PT) algorithm. Unlike recent similar approaches, our me...
We present an unbiased method for generating caustic lighting using importance sampled Path Tracing with Caustic Forecasting. Our technique is part of a straightforward rendering ...
We present a method for rendering approximate soft shadows and diffuse indirect illumination in dynamic scenes. The proposed method approximates the original scene geometry with a...