Simplification techniques have mainly been applied on static models. However in movie and game industries, many models are designed to be animated. We extend the progressive mesh ...
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
We are investigating methods for simplifying complex models for interactive visualizations using texture-based representations. This paper presents a simplification method which d...
This paper presents a practical technique to automatically compute approximations of polygonal representations of 3D objects. It is based on a previously developed model simplific...
The development of an MSC based graphical representation of TTCN is part of the ETSI project STF 156 on 'Specification of a Message Sequence Chart/UML format, including valid...
Ekkart Rudolph, Ina Schieferdecker, Jens Grabowski