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ICIP
1998
IEEE
14 years 10 months ago
A Neural Network Approach for Reconstructing Surface Shape from Shading
In this work, a framework for the reconstruction of smooth surface shapes from shading images is presented. The method is based on using a backpropagationbased neural network for ...
Jezekiel Ben-Arie, Dibyendu Nandy
CAD
2006
Springer
13 years 9 months ago
An efficient, error-bounded approximation algorithm for simulating quasi-statics of complex linkages
Design and analysis of articulated mechanical structures, commonly referred to as linkages, is an integral part of any CAD/CAM system. The most common approaches formulate the pro...
Stephane Redon, Ming C. Lin
ICIP
2000
IEEE
14 years 10 months ago
Computationally Scalable Partial Distance Based Fast Search Motion Estimation
In this paper, we present a class of algorithms that use a partial distance metric to speedup the motion estimation process. The partial distance metric is used within the motion ...
Krisda Lengwehasatit, Antonio Ortega
ICDT
2005
ACM
133views Database» more  ICDT 2005»
14 years 2 months ago
Nonmaterialized Motion Information in Transport Networks
The traditional way of representing motion in 3D space-time uses a trajectory, i.e. a sequence of (x,y,t) points. Such a trajectory may be produced by periodic sampling of a Global...
Hu Cao, Ouri Wolfson
ISCAS
2002
IEEE
163views Hardware» more  ISCAS 2002»
14 years 2 months ago
A two-pass optimal motion-threading technique for 3D wavelet video coding
Motion-threading is a novel technique that can efficiently incorporate motion information into the 3D wavelet video coding. By utilizing shape adaptive wavelet transform along wit...
Lin Luo, Feng Wu, Shipeng Li, Zhenquan Zhuang, Ya-...