We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
In this paper, we present an attentive windowing technique that uses eye tracking, rather than manual pointing, for focus window selection. We evaluated the performance of 4 focus...
As sophisticated enterprise applications move to the Web, some advanced user experiences become difficult to migrate due to prohibitively high computation, memory, and bandwidth r...
Daniel Coffman, Danny Soroker, Chandra Narayanaswa...
Software components are modular and can enable post-deployment update, but their high overhead in runtime and memory is prohibitive for many embedded systems. This paper proposes ...
Data caches are essential in modern processors, bridging the widening gap between main memory and processor speeds. However, they yield very complex performance models, which make...