The revelation principle is a cornerstone tool in mechanism design. It states that one can restrict attention, without loss in the designer’s objective, to mechanisms in which A...
In multiagent systems ontologies are essential because they facilitate tasks like communications and reasoning. In this paper, inspired by studies in cognitive psychology, we pres...
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of congestion games to allow for facility failures. In a basic CGF (BCGF) agents ...
New applications for autonomous robots bring them into the human environment where they are to serve as helpful assistants to untrained users in the home or office, or work as ca...
We simulate the evolution of a domain vocabulary in small communities. Empirical data show that human communicators can evolve graphical languages quickly in a constrained task (P...