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SIGECOM
2004
ACM
120views ECommerce» more  SIGECOM 2004»
14 years 25 days ago
Computational criticisms of the revelation principle
The revelation principle is a cornerstone tool in mechanism design. It states that one can restrict attention, without loss in the designer’s objective, to mechanisms in which A...
Vincent Conitzer, Tuomas Sandholm
ATAL
2006
Springer
13 years 11 months ago
Formalizing typicality of objects and context-sensitivity in ontologies
In multiagent systems ontologies are essential because they facilitate tasks like communications and reasoning. In this paper, inspired by studies in cognitive psychology, we pres...
Ching-man Au Yeung, Ho-fung Leung
SIGECOM
2005
ACM
134views ECommerce» more  SIGECOM 2005»
14 years 29 days ago
Congestion games with failures
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of congestion games to allow for facility failures. In a basic CGF (BCGF) agents ...
Michal Penn, Maria Polukarov, Moshe Tennenholtz
ATAL
2004
Springer
14 years 25 days ago
Teaching and Working with Robots as a Collaboration
New applications for autonomous robots bring them into the human environment where they are to serve as helpful assistants to untrained users in the home or office, or work as ca...
Cynthia Breazeal, Guy Hoffman, Andrea Lockerd
COGSR
2011
109views more  COGSR 2011»
13 years 2 months ago
How groups develop a specialized domain vocabulary: A cognitive multi-agent model
We simulate the evolution of a domain vocabulary in small communities. Empirical data show that human communicators can evolve graphical languages quickly in a constrained task (P...
David Reitter, Christian Lebiere