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» Social Animation in Complex Environments
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ESAW
2007
Springer
14 years 2 months ago
Amongst First-Class Protocols
The ubiquity of our increasingly distributed and complex computing environments have necessitated the development of programming approaches and paradigms that can automatically man...
Tim Miller, Jarred McGinnis
IJVR
2008
119views more  IJVR 2008»
13 years 8 months ago
Narrating Built Heritage by Its Own Storytelling
This paper intends to demonstrate the importance of a Linguistic approach for understanding the complexity implied in the simulations of the Built Environment. Indeed, it will be a...
Ruggero Lancia
CGF
2004
82views more  CGF 2004»
13 years 8 months ago
Scalable Behaviors for Crowd Simulation
Crowd simulation for virtual environments offers many challenges centered on the trade-offs between rich behavior, control and computational cost. In this paper we present a new a...
Mankyu Sung, Michael Gleicher, Stephen Chenney
ATAL
2009
Springer
13 years 9 months ago
Playing with Agent Coordination Patterns in MAGE
MAGE (Multi-Agent Game Environment) is a logic-based framework that uses games as a metaphor for representing complex agent activities within an artificial society. More specifical...
Visara Urovi, Kostas Stathis
PG
1997
IEEE
14 years 25 days ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler