Flocking behavior is very common in nature, and there have been ongoing research efforts to simulate such behavior in computer animations and robotics applications. Generally, suc...
Using motion capture systems to animate humanlike figures still remains difficult when the movements are complex or need to be adapted to geometric constraints. We propose a new m...
In this paper, we present JSIM, a Java-based simulation and animation environment being developed at the University of Georgia. The JSIM library includes many Java classes to make...
John A. Miller, Rajesh S. Nair, Zhiwei Zhang, Hong...
The navigation activity is an every day practice for any human being capable of locomotion. Our objective in this work is to reproduce this crucial human activity inside virtual e...
We explore the concept of social landmarks in complex, shared information and coordination environments. Previous research in navigation and shared spaces has tended to emphasize ...
Michael J. Muller, Olga Kuchinskaya, Suzanne O. Mi...