Sciweavers

249 search results - page 4 / 50
» Social Animation in Complex Environments
Sort
View
PG
2002
IEEE
14 years 11 days ago
Roadmap-Based Flocking for Complex Environments
Flocking behavior is very common in nature, and there have been ongoing research efforts to simulate such behavior in computer animations and robotics applications. Generally, suc...
O. Burçhan Bayazit, Jyh-Ming Lien, Nancy M....
CGI
2004
IEEE
13 years 11 months ago
Motion Blending for Real-Time Animation while Accounting for the Environment
Using motion capture systems to animate humanlike figures still remains difficult when the movements are complex or need to be adapted to geometric constraints. We propose a new m...
Stéphane Ménardais, Franck Multon, R...
ANSS
1997
IEEE
13 years 11 months ago
JSIM: A JAVA-Based Simulation and Animation Environment
In this paper, we present JSIM, a Java-based simulation and animation environment being developed at the University of Georgia. The JSIM library includes many Java classes to make...
John A. Miller, Rajesh S. Nair, Zhiwei Zhang, Hong...
CGF
2004
144views more  CGF 2004»
13 years 7 months ago
Crowd of Virtual Humans: a New Approach for Real Time Navigation in Complex and Structured Environments
The navigation activity is an every day practice for any human being capable of locomotion. Our objective in this work is to reproduce this crucial human activity inside virtual e...
Fabrice Lamarche, Stéphane Donikian
CHI
2005
ACM
14 years 7 months ago
Shared landmarks in complex coordination environments
We explore the concept of social landmarks in complex, shared information and coordination environments. Previous research in navigation and shared spaces has tended to emphasize ...
Michael J. Muller, Olga Kuchinskaya, Suzanne O. Mi...