In traditional computer games, it is not uncommon for the game world to be inhabited by numerous computergenerated characters, Non-Player Characters (NPCs). In pervasive games, pl...
We have developed an educational software tool (Aprendiendo) to reinforce the learning process of children with special educational needs. This tool makes use of a variety of inte...
Abstract. Location is the most essential presence information for mobile users. In this paper, we present an improved time-based clustering technique for extracting significant lo...
This paper will describe the informal collaborative approach taken by a group of donor funders and researchers in southern and eastern Africa aimed at consolidating the results an...
Abstract. In the e-Science context, workflow technologies provide a problemsolving environment for researchers by facilitating the creation and execution of experiments from a pool...
Edoardo Pignotti, Peter Edwards, Alun D. Preece, N...