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MHCI
2004
Springer
15 years 9 months ago
Supporting Museum Co-visits Using Mobile Devices
Abstract. The goal of this work is to provide tools that promote social interactions between visitors through cooperative and educational games. In this paper, we describe how to s...
Yann Laurillau, Fabio Paternò
ASSETS
2008
ACM
15 years 6 months ago
The accessible aquarium: identifying and evaluating salient creature features for sonification
Informal learning environments (e.g., aquaria, zoos, science centers) are often inaccessible to the visually impaired. Sonification can make such environments more accessible whil...
Anandi Pendse, Michael Pate, Bruce N. Walker
DEXAW
2010
IEEE
151views Database» more  DEXAW 2010»
15 years 5 months ago
Students' Acceptance of Web 2.0 Technologies in Higher Education: Findings from a Survey in a Romanian University
This paper reports findings from a survey on students' attitude towards the use of Web 2.0 tools in a Romanian university. The purpose of the study is threefold: i) establish ...
Elvira Popescu
ASSETS
2009
ACM
15 years 11 months ago
Dundee user centre: a space where older people and technology meet
In this paper, we describe the User Centre at the University of Dundee which provides a space for older people and technology to come together for the benefit of new learning oppo...
Paula Forbes, Lorna Gibson, Vicki L. Hanson, Peter...
ICRA
2009
IEEE
169views Robotics» more  ICRA 2009»
15 years 11 months ago
Task-level imitation learning using variance-based movement optimization
— Recent advances in the field of humanoid robotics increase the complexity of the tasks that such robots can perform. This makes it increasingly difficult and inconvenient to ...
Manuel Mühlig, Michael Gienger, Sven Hellbach...