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MM
2006
ACM
178views Multimedia» more  MM 2006»
14 years 2 months ago
Multimedia signal processing for behavioral quantification in neuroscience
While there have been great advances in quantification of the genotype of organisms, including full genomes for many species, the quantification of phenotype is at a comparatively...
Peter Andrews, Haibin Wang, Dan Valente, Jih&egrav...
MOBICOM
2006
ACM
14 years 2 months ago
Analysis and implications of student contact patterns derived from campus schedules
Characterizing mobility or contact patterns in a campus environment is of interest for a variety of reasons. Existing studies of these patterns can be classified into two basic a...
Vikram Srinivasan, Mehul Motani, Wei Tsang Ooi
SIGECOM
2004
ACM
165views ECommerce» more  SIGECOM 2004»
14 years 2 months ago
Adaptive limited-supply online auctions
We study a limited-supply online auction problem, in which an auctioneer has k goods to sell and bidders arrive and depart dynamically. We suppose that agent valuations are drawn ...
Mohammad Taghi Hajiaghayi, Robert D. Kleinberg, Da...
ICANN
2003
Springer
14 years 1 months ago
The Acquisition of New Categories through Grounded Symbols: An Extended Connectionist Model
Abstract. Solutions to the symbol grounding problem, in psychologically plausible cognitive models, have been based on hybrid connectionist/symbolic architectures, on robotic appro...
Alberto Greco, Thomas Riga, Angelo Cangelosi
ACMACE
2009
ACM
14 years 1 months ago
Critical gameplay
How do games effect the way we problem solve, socialize, or even view the world? When we shoot do we learn to destroy obstacles instead of work around them? Does the binary world ...
Lindsay Grace