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ATAL
2007
Springer
14 years 2 months ago
On the benefits of cheating by self-interested agents in vehicular networks
As more and more cars are equipped with GPS and Wi-Fi transmitters, it becomes easier to design systems that will allow cars to interact autonomously with each other, e.g., regard...
Raz Lin, Sarit Kraus, Yuval Shavitt
AI
2010
Springer
13 years 9 months ago
Agent decision-making in open mixed networks
Computer systems increasingly carry out tasks in mixed networks, that is in group settings in which they interact both with other computer systems and with people. Participants in...
Ya'akov Gal, Barbara J. Grosz, Sarit Kraus, Avi Pf...
ATAL
2008
Springer
14 years 23 days ago
Simulating human behaviors in agent societies
As increasing numbers of processors and agents pervade the human environment, societies comprising both humans and agents will emerge. Presently, it is unknown how a person might ...
Alicia Ruvinsky, Michael N. Huhns
ATAL
2008
Springer
14 years 23 days ago
iCat: an affective game buddy based on anticipatory mechanisms
In this paper, we study the role of emotions and expressive behaviour in socially interactive characters employed in educational games. More specifically, on how we can use such e...
Iolanda Leite, Carlos Martinho, André Perei...
CEC
2009
IEEE
14 years 5 months ago
Symmetric networks foster to evolve desirable turn-taking rules in dispersion games
— Using a game-theoretic model combined with the evolutionary model, we investigate the conditions under which the desirable interaction rules will evolve and sustain in various ...
Akira Namatame, Hiroshi Sato