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DIGITALCITIES
2003
Springer
14 years 4 months ago
Visualizing Social Patterns in Virtual Environments on a Local and Global Scale
Today a wide variety of virtual worlds, cities, gaming environments etc. exist and become part of life of their human inhabitants. However, our understanding on how technology infl...
Katy Börner, Shashikant Penumarthy, Bonnie Je...
AIS
2006
Springer
13 years 11 months ago
Making games for social change
This paper provides an overview of creating games for change from within an academic context, focusing specifically on the development of educational computer games for middle scho...
Mary Flanagan
ALT
2010
Springer
14 years 16 days ago
Inferring Social Networks from Outbreaks
We consider the problem of inferring the most likely social network given connectivity constraints imposed by observations of outbreaks within the network. Given a set of vertices ...
Dana Angluin, James Aspnes, Lev Reyzin
MM
2010
ACM
198views Multimedia» more  MM 2010»
13 years 11 months ago
Analyzing and predicting sentiment of images on the social web
In this paper we study the connection between sentiment of images expressed in metadata and their visual content in the social photo sharing environment Flickr. To this end, we co...
Stefan Siersdorfer, Enrico Minack, Fan Deng, Jonat...
ECIS
2001
14 years 11 days ago
Connecting Knowledge Management and Experiential Learning to Gain New Insights and Research Perspectives
There is a growing sense that knowledge management, to be most effective, must address questions of knowledge creation and innovation in organisational contexts. Therefore, knowle...
Jordi Comas, Sandra Sieber