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» Social Simulation Models and Reality: Three Approaches
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VRST
2003
ACM
14 years 22 days ago
Time-critical collision detection using an average-case approach
We present a novel, generic framework and algorithm for hierarchical collision detection, which allows an application to balance speed and quality of the collision detection. We p...
Jan Klein, Gabriel Zachmann
MASS
2010
157views Communications» more  MASS 2010»
13 years 5 months ago
Spatial extension of the Reality Mining Dataset
Data captured from a live cellular network with the real users during their common daily routine help to understand how the users move within the network. Unlike the simulations wi...
Michal Ficek, Lukas Kencl
WSC
2000
13 years 8 months ago
A practical approach to sample-path simulation optimization
We propose solving continuous parametric simulation optimizations using a deterministic nonlinear optimization algorithm and sample-path simulations. The optimization problem is w...
Michael C. Ferris, Todd S. Munson, Krung Sinapirom...
VR
2010
IEEE
127views Virtual Reality» more  VR 2010»
13 years 5 months ago
Synthesizing contact sounds between textured models
We present a new interaction handling model for physics-based sound synthesis in virtual environments. A new three-level surface representation for describing object shapes, visib...
Zhimin Ren, Hengchin Yeh, Ming C. Lin
JVCIR
2007
157views more  JVCIR 2007»
13 years 7 months ago
Position based dynamics
The most popular approaches for the simulation of dynamic systems in computer graphics are force based. Internal and external forces are accumulated from which accelerations are c...
Matthias Müller, Bruno Heidelberger, Marcus H...