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» Social Simulation Models and Reality: Three Approaches
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MTA
2011
184views Hardware» more  MTA 2011»
12 years 11 months ago
Real-time control of individual agents for crowd simulation
This paper presents a novel approach for individual agent’s motion simulation in real-time virtual environments. In our model, we focus on addressing two problems: 1) the control...
Yunbo Rao, Leiting Chen, Qihe Liu, Weiyao Lin, Yan...
VR
2009
IEEE
228views Virtual Reality» more  VR 2009»
14 years 3 months ago
Natural Eye Motion Synthesis by Modeling Gaze-Head Coupling
Due to the intrinsic subtlety and dynamics of eye movements, automated generation of natural and engaging eye motion has been a challenging task for decades. In this paper we pres...
Xiaohan Ma, Zhigang Deng
WSC
2000
13 years 10 months ago
Avatar kinematics modeling for telecollaborative virtual environments
This paper introduced the application of a more efficient mathematical representation of the kinematics of avatars, or digital human beings, in telecollaborative virtual reality e...
Cristian Luciano, Pat Banerjee
VRST
2005
ACM
14 years 2 months ago
AMMP-Vis: a collaborative virtual environment for molecular modeling
Molecular modeling is an important research area, helping scientists develop new drugs against diseases such as AIDS and cancer. Prior studies have demonstrated that immersive vir...
Jeffrey W. Chastine, Jeremy C. Brooks, Ying Zhu, G...
CVPR
2007
IEEE
14 years 10 months ago
A Multi-Resolution Dynamic Model for Face Aging Simulation
In this paper we present a dynamic model for simulating face aging process. We adopt a high resolution grammatical face model[1] and augment it with age and hair features. This mo...
Jin-Li Suo, Feng Min, Song Chun Zhu, Shiguang Shan...