Sciweavers

697 search results - page 112 / 140
» Social Software
Sort
View
GRAPHICSINTERFACE
2004
14 years 7 days ago
Towards the Next Generation of Tabletop Gaming Experiences
In this paper we present a novel hardware and software platform (STARS) to realize computer augmented tabletop games that unify the strengths of traditional board games and comput...
Carsten Magerkurth, Maral Memisoglu, Timo Engelke,...
AIL
2008
109views more  AIL 2008»
13 years 11 months ago
Artificial institutions: a model of institutional reality for open multiagent systems
Software agents' ability to interact within different open systems, designed by different groups, presupposes an agreement on an unambiguous definition of a set of concepts, ...
Nicoletta Fornara, Francesco Viganò, Mario ...
FIRSTMONDAY
2008
121views more  FIRSTMONDAY 2008»
13 years 11 months ago
Free and Open Source Licenses in Community Life: Two Empirical Cases
How do licenses participate in Free and Open Source Software (FLOSS) community life? This paper aims at answering this question. Despite the dynamic character of FLOSS development...
Stefano De Paoli, Maurizio Teli, Vincenzo D'Andrea
IIE
2007
154views more  IIE 2007»
13 years 10 months ago
Computer Aided Modelling Exercises
This paper describes a didactical Computer Aided Software Engineering (CASE)-tool that was developed for use within the context of a course in object-oriented domain modelling. In...
Monique Snoeck, Raf Haesen, Herman Buelens, Manu D...
ER
2010
Springer
135views Database» more  ER 2010»
13 years 9 months ago
Adaptation in Open Systems: Giving Interaction Its Rightful Place
Abstract. We address the challenge of adaptation in open systems. Open systems are characterized by interactions among autonomous and heterogeneous participants. In such systems, e...
Fabiano Dalpiaz, Amit K. Chopra, Paolo Giorgini, J...