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» Social visualization in software development
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APLAS
2003
ACM
14 years 1 months ago
Constraint Functional Logic Programming for Origami Construction
We describe origami programming methodology based on constraint functional logic programming. The basic operations of origami are reduced to solving systems of equations which desc...
Tetsuo Ida, Mircea Marin, Hidekazu Takahashi
APGV
2004
ACM
143views Visualization» more  APGV 2004»
14 years 1 months ago
Perceiving translucent materials
Many common materials, including fruit, wax and human skin, are somewhat translucent. What makes an object look translucent or opaque? Here we use a recently developed computer gr...
Roland W. Fleming, Henrik Wann Jensen, Heinrich H....
MM
2005
ACM
128views Multimedia» more  MM 2005»
14 years 1 months ago
Perceptual media compression for multiple viewers with feedback delay
Human eyes have limited perception capabilities; for example, only 2 degrees of our 140 degree vision field provide the highest quality of perception. Due to this fact the idea of...
Oleg Komogortsev, Javed I. Khan
UIST
1996
ACM
14 years 12 days ago
Using the Multi-Layer Model for Building Interactive Graphical Applications
Most interactive graphical applications that use direct manipulation are built with low-level libraries such as Xlib because the graphic and interaction models of higher-level too...
Jean-Daniel Fekete, Michel Beaudouin-Lafon
FIRSTMONDAY
2010
109views more  FIRSTMONDAY 2010»
13 years 6 months ago
Computer Game Mods, Modders, Modding, and the Mod Scene
Computer games have increasingly been the focus of user-led innovations in the form of game mods. This paper examines how different kinds of socio-technical affordances serve to o...
Walt Scacchi