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MHCI
2009
Springer
14 years 4 months ago
Using semantic descriptions for adaptive mobile games UIs
Mobile devices became powerful recently and wireless Internet access is becoming standard. One important class of networked, mobile applications are location based games, making e...
Pascal Bihler, Holger Mügge, Mark Schmatz, Ar...
GI
2009
Springer
13 years 7 months ago
Using Semantic UI Descriptions for Adaptive Mobile Games
: In recent years, mobile devices became more and more powerful, wireless Internet access is becoming standard. To support mobile applications adapting their User Interface to vari...
Pascal Bihler, Holger Mügge, Mark Schmatz, Ar...
SIGCOMM
2012
ACM
12 years 2 days ago
Predicting location using mobile phone calls
Location prediction using mobile phone traces has attracted increasing attention. Owing to the irregular user mobility patterns, it still remains challenging to predict user locat...
Daqiang Zhang, Athanasios V. Vasilakos, Haoyi Xion...
CSE
2009
IEEE
13 years 10 months ago
Time Critical Content Delivery Using Predictable Patterns in Mobile Social Networks
In Mobile Social Networks (MSN) individuals with similar interests or commonalities connect to each other using the mobile phones. MSN are special kind of Ad-hoc Networks in which ...
Fawad Nazir, Jianhua Ma, Aruna Seneviratne
HUC
2005
Springer
14 years 3 months ago
DigiDress: A Field Trial of an Expressive Social Proximity Application
In May 2005 Nokia Sensor application (www.nokia.com/sensor) was launched, allowing mobile phone users to create digital identity expressions, seen by other users within Bluetooth r...
Per Persson, Jan Blom, Younghee Jung