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» Socially-Aware Network Design Games
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STACS
2009
Springer
14 years 2 months ago
The Price of Anarchy in Cooperative Network Creation Games
We analyze the structure of equilibria and the price of anarchy in the family of network creation games considered extensively in the past few years, which attempt to unify the net...
Erik D. Demaine, MohammadTaghi Hajiaghayi, Hamid M...
NOSSDAV
2004
Springer
14 years 1 months ago
Low latency and cheat-proof event ordering for peer-to-peer games
We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
WASA
2010
Springer
236views Algorithms» more  WASA 2010»
13 years 6 months ago
A Game Theoretic Approach to Multi-radio Multi-channel Assignment in Wireless Networks
Abstract. It has been long recognized that the interference among concurrent wireless transmissions plays a crucial role in limiting the performance of wireless networks. Recently,...
Devu Manikantan Shila, Yu Cheng, Tricha Anjali
GROUP
2010
ACM
13 years 5 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
NETGAMES
2003
ACM
14 years 28 days ago
Mobility and stability evaluation in wireless multi-hop networks using multi-player games
Plenty of work was contributed in the field of protocol design and performance evaluation of multi-hop networks. It is generally accepted that mobility has a huge impact on the p...
Frank H. P. Fitzek, Leonardo Badia, Michele Zorzi,...