Sciweavers

291 search results - page 23 / 59
» Socially-Aware Network Design Games
Sort
View
ICC
2009
IEEE
148views Communications» more  ICC 2009»
14 years 2 months ago
A Game-Theoretic Analysis of Inter-Session Network Coding
Abstract— A common assumption in the network coding literature is that the users are cooperative and will not pursue their own interests. However, this assumption can be violated...
Amir Hamed Mohsenian Rad, Jianwei Huang, Vincent W...
IPPS
2008
IEEE
14 years 2 months ago
A game theoretical data replication technique for mobile ad hoc networks
Adaptive replication of data items on servers of a mobile ad hoc network can alleviate access delays. The selection of data items and servers requires solving a constrained optimi...
Samee Ullah Khan, Anthony A. Maciejewski, Howard J...
JSAC
2007
189views more  JSAC 2007»
13 years 7 months ago
Non-Cooperative Power Control for Wireless Ad Hoc Networks with Repeated Games
— One of the distinctive features in a wireless ad hoc network is lack of any central controller or single point of authority, in which each node/link then makes its own decision...
Chengnian Long, Qian Zhang, Bo Li, Huilong Yang, X...
TIFS
2008
149views more  TIFS 2008»
13 years 7 months ago
Secure Cooperation in Autonomous Mobile Ad-Hoc Networks Under Noise and Imperfect Monitoring: A Game-Theoretic Approach
In autonomous mobile ad-hoc networks, one major challenge is to stimulate cooperation among selfish nodes, especially when some nodes may be malicious. In this paper, we address co...
Wei Yu, K. J. Ray Liu
DIGRA
2003
Springer
14 years 28 days ago
Supporting visual elements of non-verbal communication in computer game avatars
Communication between players in networked computer games is often inadequately implemented. The games do not exploit the full potential of using different forms of communication ...
Tomi Kujanpää, Tony Manninen