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WICON
2008
13 years 9 months ago
Game-based admission control for wireless systems
Much previous work has examined the wireless power control problem using tools from game theory, an economic concept which describes the behavior of interdependent but non-coopera...
Benjamin Yolken, Nicholas Bambos
IUI
2003
ACM
14 years 29 days ago
Inferring user goals from personality and behavior in a causal model of user affect
We present a probabilistic model, based on Dynamic Decision Networks, to assess user affect from possible causes of emotional arousal. The model relies on the OCC cognitive theory...
Xiaoming Zhou, Cristina Conati
INFOCOM
2002
IEEE
14 years 19 days ago
Design of Wavelength Converting Switches for Optical Burst Switching
— Optical Burst Switching (OBS) is an experimental network technology that enables the construction of very high capacity routers, using optical data paths and electronic control...
Jeyashankher Ramamirtham, Jonathan S. Turner
NETGAMES
2004
ACM
14 years 1 months ago
Some thoughts on emulating jitter for user experience trials
It is usually hard to control the network conditions affecting public online game servers when studying the impact of latency, loss and jitter on user experience. This leads to a ...
Grenville J. Armitage, Lawrence Stewart
CHI
2010
ACM
14 years 2 months ago
Designing a technological playground: a field study of the emergence of play in household messaging
We present findings from a field study of Wayve, a situated messaging device for the home that incorporates handwriting and photography. Wayve was used by 24 households (some of w...
Siân E. Lindley, Richard H. R. Harper, Abiga...