Omnidirectional images arising from 3D-motion of a camera contain persistent structures over a large variation of motions because of their large field of view. This persistence ma...
— Reactive systems are those that maintain an ongoing interaction with their environment at a speed dictated by the latter. Examples of such systems include web servers, network ...
General structure-from-motion methods are not adept at dealing with constrained camera motions, even though such motions greatly simplify vision tasks like mobile robot localizati...
This paper describes the 3Book, a 3D interactive visualization of a codex book as a component for various digital library and sensemaking systems. The book is designed to hold lar...
Stuart K. Card, Lichan Hong, Jock D. Mackinlay, Ed...
In his article entitled "From Play-In Scenarios to Code: An Achievable Dream", David Harel presented a development schema that makes it possible to go from high-level us...