Patterns and models are artifacts that are assets to their owners. Storing them in a repository and using common interfaces for their management simplifies their usage. This articl...
This paper describes the software architecture of Dragon, a real-time situational awareness virtual environment for battlefield visualization. Dragon receives data from a number of...
Simon Julier, Rob King, Brad Colbert, Jim Durbin, ...
Extensive instructional materials have been developed and used for courses in specific software architecture topics offered at the Software Engineering Institute (SEI) at Carnegie...