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» Software Development in a Hardware Simulation Environment
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ARCS
2006
Springer
14 years 6 hour ago
Minimising the Hardware Resources for a Cellular Automaton with Moving Creatures
: Given is the following "creature's exploration problem": n creatures are moving around in an unknown environment in order to visit all cells in shortest time. This...
Mathias Halbach, Rolf Hoffmann
WSC
1997
13 years 9 months ago
A Performance Monitoring Application for Distributed Interactive Simulations (DIS)
This paper discusses the design, development, and use of a performance monitoring tool for Distributed Interactive Simulations (DIS). A typical DIS environment consists of hundred...
David B. Cavitt, C. Michael Overstreet, Kurt Maly
DAC
2000
ACM
14 years 19 days ago
Using general-purpose programming languages for FPGA design
ct General-purpose programming languages (GPL) are effective vehicles for FPGA design because they are easy to use, extensible, widely available, and can be used to describe both t...
Brad L. Hutchings, Brent E. Nelson
DAC
2008
ACM
14 years 9 months ago
Multiprocessor performance estimation using hybrid simulation
With the growing number of programmable processing elements in today's MultiProcessor System-on-Chip (MPSoC) designs, the synergy required for the development of the hardware...
Lei Gao, Kingshuk Karuri, Stefan Kraemer, Rainer L...
CODES
2009
IEEE
14 years 3 months ago
A high-level virtual platform for early MPSoC software development
Multiprocessor System-on-Chips (MPSoCs) are nowadays widely used, but the problem of their software development persists to be one of the biggest challenges for developers. Virtua...
Jianjiang Ceng, Weihua Sheng, Jerónimo Cast...