Ubiquitous environments facilitate the fast and easy access to users’ physical environments. Ubiquitous environments typically capture users’ presence and activities in a room...
Tom Gross, Thilo Paul-Stueve, Tsvetomira Palakarsk...
The development process of embedded systems is characterized by the cooperation of various domains: components of hardware and software have to be considered as well as components...
The two-layered distributed clustered server architecture consisting of a control server and a group of storage servers has been widely used to support multimedia file systems. Wi...
Seung-Ho Park, Si-Yong Park, Gwang Moon Kim, Ki-Do...
This paper introduces Perplexus, a European project that aims to develop a scalable hardware platform made of custom reconfigurable devices endowed with bio-inspired capabilities...
This paper describes a comprehensive prototype of large-scale fault adaptive embedded software developed for the proposed Fermilab BTeV high energy physics experiment. Lightweight...
Derek Messie, Mina Jung, Jae C. Oh, Shweta Shetty,...