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» Software Engineering Practices: An Auditor's Perspective
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AGILEDC
2007
IEEE
14 years 1 months ago
Towards Extreme(ly) Usable Software: Exploring Tensions Between Usability and Agile Software Development
Design is an inherently multidisciplinary endeavor. This raises the question of how to develop systems in ways that can best leverage the perspectives, practices, and knowledge ba...
Jason Chong Lee, D. Scott McCrickard
ICSE
2000
IEEE-ACM
13 years 11 months ago
Requirements engineering in the year 00: a research perspective
Requirements engineering (RE) is concerned with the identification of the goals to be achieved by the envisioned system, the operationalization of such goals into services and con...
Axel van Lamsweerde
IADIS
2004
13 years 9 months ago
New Perspectives on Teaching and Learning Software Systems Development in Large Groups - Telecollaboration
This paper outlines new perspectives on the teaching and learning of software systems development in large groups based on a newly designed, final year, Software Systems Analysis ...
Zenon Chaczko, David J. Davis, Craig Scott
IEEECGIV
2005
IEEE
14 years 1 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
AGILEDC
2003
IEEE
14 years 23 days ago
XP Culture: Why the twelve practices both are and are not the most significant thing
XP emphasises underlying values as well as the more visible twelve practices. In this paper we explore the relationship between practices and values from two perspectives: empiric...
Hugh Robinson, Helen Sharp