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» Software Patterns in ITS Architectures
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139
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ASE
2006
78views more  ASE 2006»
15 years 3 months ago
Using software evolution to focus architectural recovery
Ideally, a software project commences with requirements gathering and specification, reaches its major milestone with system implementation and delivery, and then continues, possi...
Nenad Medvidovic, Vladimir Jakobac
139
Voted
VR
1999
IEEE
164views Virtual Reality» more  VR 1999»
15 years 7 months ago
The Software Architecture of a Real-Time Battlefield Visualization Virtual Environment
This paper describes the software architecture of Dragon, a real-time situational awareness virtual environment for battlefield visualization. Dragon receives data from a number of...
Simon Julier, Rob King, Brad Colbert, Jim Durbin, ...
117
Voted
ICSE
1993
IEEE-ACM
15 years 7 months ago
Formal Approaches to Software Architecture
Over the past 15 years there has been increasing recognition that careful attention to the design of a system’s software architecture is critical to satisfying its requirements ...
David Garlan
118
Voted
PDPTA
2000
15 years 5 months ago
Impact of Using Pattern-Based Systems on the Qualities of Parallel Applications
Abstract Design patterns are micro architectures, high-level building blocks which describe the solutions to speci c problems in software design. These solutions have generally bee...
Ladan Tahvildari, Ajit Singh
133
Voted
WOSS
2004
ACM
15 years 9 months ago
Design of self-managing dependable systems with UML and fault tolerance patterns
The development of dependable software systems is a costly undertaking. Fault tolerance techniques as well as self-repair capabilities usually result in additional system complexi...
Matthias Tichy, Daniela Schilling, Holger Giese