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IE
2007
13 years 10 months ago
Speaking in character: using voice-over-IP to communicate within MMORPGs
While voice-over-IP has long been favoured as a communication medium by players of team-based online shooter games, it has recently also been appropriated by players of MMORPGs, a...
Greg Wadley, Martin R. Gibbs, Peter Benda
TOMS
1998
148views more  TOMS 1998»
13 years 8 months ago
PELLPACK: A Problem-Solving Environment for PDE-Based Applications on Multicomputer Platforms
This paper presents the software architecture and implementation of the problem solving environment (PSE) PELLPACK for modeling physical objects described by partial differential ...
Elias N. Houstis, John R. Rice, Sanjiva Weerawaran...
MM
2009
ACM
217views Multimedia» more  MM 2009»
14 years 2 months ago
Streaming HD H.264 encoder on programmable processors
Programmable processors have great advantage over dedicated ASIC design under intense time-to-market pressure. However, realtime encoding of high-definition (HD) H.264 video (up t...
Nan Wu, Mei Wen, Wei Wu, Ju Ren, Huayou Su, Changq...
COSIT
1997
Springer
115views GIS» more  COSIT 1997»
14 years 18 days ago
Qualitative Representation of Change
Current geographic information systems (GISs) have been designed for querying and maintaining static databases representing static phenomena and give little support to those users ...
Kathleen Hornsby, Max J. Egenhofer
MODELS
2007
Springer
14 years 2 months ago
Enhancing UML State Machines with Aspects
Abstract. Separation of Concerns (SoC) is an important issue to reduce the complexity of software. Recent advances in programming language research show that Aspect-Oriented Progra...
Gefei Zhang, Matthias M. Hölzl, Alexander Kna...