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AGILEDC
2004
IEEE
13 years 10 months ago
Exploring Extreme Programming in Context: An Industrial Case Study
A longitudinal case study evaluating the effects of adopting the Extreme Programming (XP) methodology was performed at Sabre Airline SolutionsTM. The Sabre team was a characterist...
Lucas Layman, Laurie A. Williams, Lynn Cunningham
ICSE
2010
IEEE-ACM
13 years 4 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
ACMDIS
2000
ACM
13 years 11 months ago
Bridge for Buttons - A GUI Design Methodology Applied in Non-GUI Consumer Product Design
This paper describes the experience gained in the case study of adapting the Bridge, a GUI design method to the design of non-GUI interactive consumer products. An industrial desi...
Simo Säde, Katja Battarbee
FPL
2007
Springer
178views Hardware» more  FPL 2007»
14 years 26 days ago
Exploring Alternative 3D FPGA Architectures: Design Methodology and CAD Tool Support
This paper introduces a software supported methodology for exploring/evaluating 3D FPGA architectures. Two new CAD tools are developed: (i) the 3DPRO for placement and routing on ...
Kostas Siozios, Kostas Sotiriadis, Vasilis F. Pavl...
SPLC
2004
13 years 8 months ago
Experiences in Software Product Families: Problems and Issues During Product Derivation
A fundamental reason for investing in product families is to minimize the application engineering costs. Several organizations that employ product families, however, are becoming i...
Sybren Deelstra, Marco Sinnema, Jan Bosch