Microprocessors with built-in Liquid Crystal Device (LCD) controllers and equipped with Flash ROM are common in mobile computing applications. In the first part of the paper, a so...
Mobility is redefining the hardware and software fabric of distributed systems. Wireless communication allows network hosts to participate in a distributed computation while on t...
Today, mobile smartphones are expected to be able to run the same complex, algorithm-heavy, memory-intensive applications that were originally designed and coded for generalpurpos...
Mobile software applications have to meet new requirements directly arising from mobility issues. To address these requirements at an early stage in development, an architecture d...
Although many countermeasures have been developed for desktop and server environments, buffer overflows still pose a big threat. The same approach can be used to target mobile devi...