Sciweavers

1538 search results - page 83 / 308
» Software design and engineering as a social process
Sort
View
CSMR
2006
IEEE
14 years 3 months ago
A Refactoring-based Tool for Software Component Adaptation
Abstract— Adapting software components usable by a particular application is a crucial issue in software component based technology. In fact, software components can be used in c...
Gautier Bastide
SERP
2004
13 years 10 months ago
Software Specification of MERTIS: Modifiable Extensible Real-Time Interactive Simulation System
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
AEI
2010
126views more  AEI 2010»
13 years 9 months ago
Engineering intelligent information-processing systems with CAST
The CoSy Architecture Schema Toolkit (CAST) is a new software toolkit, and related processing paradigm, which supports the construction and exploration of information-processing a...
Nick Hawes, Jeremy Wyatt
KBSE
1997
IEEE
14 years 1 months ago
Interactive Component-Based Software Development with Espresso
There are a number of competing component models in use today. Most are language-independent, but also platform-dependent and not designed to support a tool-based development para...
T. Faison
FECS
2006
101views Education» more  FECS 2006»
13 years 10 months ago
Teaching Design Patterns
: This paper presents an argument in favor of the systematic teaching of object-oriented design patterns in academic institutions and provides some recommendations for organizing t...
Asher Sterkin