We consider a class of component-based software models with interaction style of buffered asynchronous message passing between components with ports, represented by UML-RT. After ...
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
Modernlarge real-time systems are becoming more complex. Whilst Ada 2005 provides a comprehensive set of programming mechanisms that allow these systems to be implethe abstraction...
Abstract. The goal of this roadmap paper is to summarize the state-ofthe-art and to identify critical challenges for the systematic software engineering of self-adaptive systems. T...