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» Software engineering tools and environments: a roadmap
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WSCG
2004
152views more  WSCG 2004»
13 years 9 months ago
Interactive Solid Texturing using Point-based Multiresolution Representations
This paper presents an interactive environment for texturing surfaces of arbitrary 3D objects. By uniquely using solid textures and applying them to the surface, we do not require...
Patrick Reuter, Benjamin Schmitt, Christophe Schli...
ISPASS
2009
IEEE
14 years 3 months ago
WARP: Enabling fast CPU scheduler development and evaluation
Abstract—Developing CPU scheduling algorithms and understanding their impact in practice can be difficult and time consuming due to the need to modify and test operating system ...
Haoqiang Zheng, Jason Nieh
INFOVIS
2005
IEEE
14 years 2 months ago
Visualizing Coordination In Situ
Exploratory visualization environments allow users to build and browse coordinated multiview visualizations interactively. As the number of views and amount of coordination increa...
Chris Weaver
COBUILD
1998
Springer
14 years 20 days ago
Adaptive Rooms, Virtual Collaboration and Cognitive Workflow
This paper introduces the concept of Adaptive Rooms, which are virtual environments able to dynamically adapt to users' needs, including `physical' and cognitive workflow...
David Kirsh
VEE
2012
ACM
269views Virtualization» more  VEE 2012»
12 years 4 months ago
SimTester: a controllable and observable testing framework for embedded systems
In software for embedded systems, the frequent use of interrupts for timing, sensing, and I/O processing can cause concurrency faults to occur due to interactions between applicat...
Tingting Yu, Witawas Srisa-an, Gregg Rothermel