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ROBOCUP
2005
Springer
85views Robotics» more  ROBOCUP 2005»
14 years 27 days ago
Lightweight Management - Taming the RoboCup Development Process
RoboCup projects can face a lack of progress and continuity. The teams change continuously and knowledge gets lost. The approach used in previous years is no longer valid due to ru...
Tijn van der Zant, Paul-Gerhard Plöger
CHI
2004
ACM
14 years 7 months ago
Using heuristics to evaluate the playability of games
Heuristics have become an accepted and widely used adjunct method of usability evaluation in Internet and software development. This report introduces Heuristic Evaluation for Pla...
Heather Desurvire, Martin Caplan, Jozsef A. Toth
KDD
2009
ACM
181views Data Mining» more  KDD 2009»
13 years 12 months ago
Intelligent file scoring system for malware detection from the gray list
Currently, the most significant line of defense against malware is anti-virus products which focus on authenticating valid software from a white list, blocking invalid software f...
Yanfang Ye, Tao Li, Qingshan Jiang, Zhixue Han, Li...
IUI
2004
ACM
14 years 25 days ago
Robust sketched symbol fragmentation using templates
Analysis of sketched digital ink is often aided by the division of stroke points into perceptually-salient fragments based on geometric features. Fragmentation has many applicatio...
Heloise Hwawen Hse, Michael Shilman, A. Richard Ne...
SIGSOFT
2010
ACM
13 years 5 months ago
A trace simplification technique for effective debugging of concurrent programs
Concurrent programs are notoriously difficult to debug. We see two main reasons for this: 1) concurrency bugs are often difficult to reproduce, 2) traces of buggy concurrent execu...
Nicholas Jalbert, Koushik Sen