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MICRO
2008
IEEE
114views Hardware» more  MICRO 2008»
14 years 1 months ago
Toward a multicore architecture for real-time ray-tracing
Significant improvement to visual quality for real-time 3D graphics requires modeling of complex illumination effects like soft-shadows, reflections, and diffuse lighting intera...
Venkatraman Govindaraju, Peter Djeu, Karthikeyan S...
SMALLTALK
2007
Springer
14 years 1 months ago
Transactional memory for smalltalk
Concurrency control in Smalltalk is based on locks and is therefore notoriously difficult to use. Even though some implementations provide high-level constructs, these add complexi...
Lukas Renggli, Oscar Nierstrasz
ELPUB
2006
ACM
14 years 1 months ago
A New Concept in High Resolution Internet Image Browsing
Various new imaging techniques have been used at the C2RMF, in order to digitize paintings and objects. These techniques are used for extensive and detailed non-destructive analys...
Denis Pitzalis, Ruven Pillay, Christian Lahanier
GRAPHITE
2005
ACM
14 years 1 months ago
Uniting cartoon textures with computer assisted animation
We present a novel method to create perpetual animations from a small set of given keyframes. Existing approaches either are limited to re-sequencing large amounts of existing ima...
William Van Haevre, Fabian Di Fiore, Frank Van Ree...
UIST
2005
ACM
14 years 1 months ago
Informal prototyping of continuous graphical interactions by demonstration
Informal prototyping tools have shown great potential in facilitating the early stage design of user interfaces. However, continuous interactions, an important constituent of high...
Yang Li, James A. Landay