We describe how to count the cases that arise in a family of visualization techniques, including Marching Cubes, Sweeping Simplices, Contour Meshing, Interval Volumes, and Separat...
— This paper presents an environment targeted at computer games development industrialization in the .NET Platform. A computer game product line definition and its architecture a...
Software tools are used to compare multiple versions of a textual document to help a reader understand the evolution of that document over time. These tools generally support the ...
The notion of functional or modular dependency is fundamental to understand the architecture and inner workings of any software system. In this paper, we propose to extend that no...
The development of an interactive application is a complex task that has to consider data, behavior, intercommunication, architecture and distribution aspects of the modeled syste...