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VISUALIZATION
2003
IEEE
14 years 2 months ago
Counting Cases in Marching Cubes: Toward a Generic Algorithm for Producing Substitopes
We describe how to count the cases that arise in a family of visualization techniques, including Marching Cubes, Sweeping Simplices, Contour Meshing, Interval Volumes, and Separat...
David C. Banks, Stephen A. Linton
IEE
2007
126views more  IEE 2007»
13 years 8 months ago
Computer games software factory and edutainment platform for microsoft .NET
— This paper presents an environment targeted at computer games development industrialization in the .NET Platform. A computer game product line definition and its architecture a...
André Wilson Brotto Furtado, André L...
AVI
2010
13 years 10 months ago
Deep Diffs: visually exploring the history of a document
Software tools are used to compare multiple versions of a textual document to help a reader understand the evolution of that document over time. These tools generally support the ...
Ross Shannon, Aaron J. Quigley, Paddy Nixon
WCRE
2007
IEEE
14 years 3 months ago
A Model to Understand the Building and Running Inter-Dependencies of Software
The notion of functional or modular dependency is fundamental to understand the architecture and inner workings of any software system. In this paper, we propose to extend that no...
Daniel M. Germán, Jesús M. Gonz&aacu...
ACSD
1998
IEEE
105views Hardware» more  ACSD 1998»
14 years 1 months ago
Visual Formalisms Revisited
The development of an interactive application is a complex task that has to consider data, behavior, intercommunication, architecture and distribution aspects of the modeled syste...
Radu Grosu, Gheorghe Stefanescu, Manfred Broy