A computer graphics object reconstructed from real-world data often contains undesirable noise and small-scale oscillations. An important problem is how to remove the noise and os...
Yutaka Ohtake, Alexander G. Belyaev, Ilia A. Bogae...
A geometric approach to the computation of precise or well approximated tolerance zones for CAD constructions is given. We continue a previous study of linear constructions and fr...
Helmut Pottmann, Boris Odehnal, Martin Peternell, ...
An algorithm for calculating the minimum distance between non-convex polyhedra is described. A polyhedron is represented by a set of triangles. In calculating the distance between...
This paper is concerned with frequency adverbs in Japanese. Many linguists have pointed out that frequency statements and generic sentences have multiple readings when they co-occ...
In this paper, we present a method for constructing Loop’s subdivision surface patches with given G1 boundary conditions and a given topology of control polygon of the subdivisi...