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ATAL
2010
Springer
13 years 9 months ago
Monotone cooperative games and their threshold versions
Cooperative games provide an appropriate framework for fair and stable resource allocation in multiagent systems. This paper focusses on monotone cooperative games, a class which ...
Haris Aziz, Felix Brandt, Paul Harrenstein
EOR
2006
135views more  EOR 2006»
13 years 8 months ago
Principles of scatter search
Scatter search is an evolutionary method that has been successfully applied to hard optimization problems. The fundamental concepts and principles of the method were first propose...
Rafael Martí, Manuel Laguna, Fred Glover
GECCO
2010
Springer
168views Optimization» more  GECCO 2010»
14 years 1 months ago
Investigating whether hyperNEAT produces modular neural networks
HyperNEAT represents a class of neuroevolutionary algorithms that captures some of the power of natural development with a ionally efficient high-level abstraction of development....
Jeff Clune, Benjamin E. Beckmann, Philip K. McKinl...
LREC
2010
168views Education» more  LREC 2010»
13 years 10 months ago
Balancing SoNaR: IPR versus Processing Issues in a 500-Million-Word Written Dutch Reference Corpus
In The Low Countries, a major reference corpus for written Dutch is currently being built. In this paper, we discuss the interplay between data acquisition and data processing dur...
Martin Reynaert, Nelleke Oostdijk, Orphée D...
WWW
2006
ACM
14 years 9 months ago
Compressing and searching XML data via two zips
XML is fast becoming the standard format to store, exchange and publish over the web, and is getting embedded in applications. Two challenges in handling XML are its size (the XML...
Paolo Ferragina, Fabrizio Luccio, Giovanni Manzini...