We present a method for creating texture over an arbitrary surface mesh using an example 2D texture. The approach is to identify interesting regions (texture patches) in the 2D ex...
Several variants of Bryant's ordered binary decision diagrams have been suggested in the literature to reason about discrete functions. In this paper, we introduce a generic ...
We propose a novel method for tracking an articulated model in a 3D-point cloud. The tracking problem is formulated as the registration of two point sets, one of them parameterise...
Abstract: A new method for constructing a smooth surface that interpolates the vertices of an arbitrary mesh is presented. The mesh can be open or closed. Normals specified at ver...
Abstract. The convergence of Monte Carlo method for numerical integration can often be improved by replacing pseudorandom numbers (PRNs) with more uniformly distributed numbers kno...